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WILDCREW ARENAWELCOME TO THE CREW PLAY
CAPTAIN BARRELBEARD in the arena. A tricorn, a gold tooth and the stare of an old sea dog. This pocket captain traded boarding actions for arena skirmishes.

No. 06 / OUT-AND-BACK ATTACK

CAPTAIN BARRELBEARD

THE SCOURGE OF SHALLOW WATERS.

He braved the seven seas.
He is still looking for the harbour exit.

PORT-MAL-AMARRÉ

01 / THEIR ABILITIES

THEIR STYLE.
THEIR ABILITIES.

A passive to master.
An ultimate to turn the tide.

CAPTAIN BARRELBEARD demonstrating the ‘My Share of the Loot’ passive in the arena.

PASSIVE / AUTOMATIC ABILITY

MY SHARE OF THE LOOT

Collect 30% more ammunition from defeated opponents.

EXTRA AMMUNITION
30 %

SMART PLAY Collect ammunition left by defeated opponents: each pickup gives you more.

ACTIVE FROM THE START OF THE MATCH
CAPTAIN BARRELBEARD using the ‘Boomerang Cutlass’ ultimate in the arena.

ULTIMATE / OUT-AND-BACK ATTACK

BOOMERANG CUTLASS

Wind up, throw a spinning, ricocheting cutlass, then catch it as it curves back to you. It hits on both the outward and return journey.

COOLDOWN
25 s
DURATION
2.6 s
RANGE
12 m

SMART PLAY Aim at an opponent in a passage long enough for the cutlass to travel.

WATCH THE 3D DEMO

Default values · Ultimate unlocked at rank 5. Loading current game values…

02 / THEIR ORIGINS

A GREAT CAPTAIN.
A SLIGHT NAVIGATION PROBLEM.

PORT-MAL-AMARRÉ

Barrelbeard inherited the Sans-Retour, a ship named after its refund policy. His first cry of ‘Cast off!’ was flawless. The boat was still on its trailer. The Scourge of the Car Park was born.

He joined the arena after hearing about a reward chest. Finally, loot on solid ground. He keeps his eyepatch for tradition, his gold tooth for financial security and his tricorn for the space it takes up.

« We have the wind at our stern. Now we just need to identify the stern. »— BARRELBEARD, BEFORE A VERY THEATRICAL U-TURN

03 / EXPLORE THE CREW

DIFFERENT FACES.
THE SAME INSTINCT.

THE WHOLE CREW