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WILDCREW ARENAWELCOME TO THE CREW PLAY
MR. KABOOM in the arena. A shiny red nose, a curly wig and absurdly large shoes. Beneath his pompoms and enormous smile, this little clown is preparing his entrance.

No. 16 / DIVERSION

MR. KABOOM

CHAOS HAS REHEARSED ITS ACT.

The routine is perfectly rehearsed.
Reality needs more practice.

THE ALMOST-READY GRAND CIRCUS

01 / THEIR ABILITIES

THEIR STYLE.
THEIR ABILITIES.

A passive to master.
An ultimate to turn the tide.

MR. KABOOM demonstrating the ‘Watch Your Step’ passive in the arena.

PASSIVE / AUTOMATIC ABILITY

WATCH YOUR STEP

Your dash leaves a banana peel for 6 s. The first grounded enemy to touch it slips and briefly slows down.

TRAP DURATION
6 s
SLOWDOWN
0.7 s
SLIDE
0.85 m

SMART PLAY Dash to leave a banana in your pursuer’s path. The first grounded enemy to touch it slips.

ACTIVE FROM THE START OF THE MATCH
MR. KABOOM using the ‘Sleight of Hand’ ultimate in the arena.

ULTIMATE / DIVERSION

SLEIGHT OF HAND

Two decoys run for 5 s. You vanish for 1 s; shooting reveals you.

COOLDOWN
30 s
DURATION
5 s
INVISIBILITY
1 s

SMART PLAY Opponents are watching you. Prepare an exit while they follow your decoys.

WATCH THE 3D DEMO

Default values · Ultimate unlocked at rank 5. Loading current game values…

02 / THEIR ORIGINS

ONE VERY PRECISE PLAN.
A CASCADE OF HAPPY ACCIDENTS.

THE ALMOST-READY GRAND CIRCUS

Kaboom numbers his confetti and times his falls. His first performance still went completely wrong. The audience demanded an encore. He had to learn to make exactly the same mistakes again.

His theory: bow quickly enough after an incident and it becomes an act. The arena is the perfect stage. He brought his best smile and a thirty-seven-step plan. The plan now props up a table.

« That was entirely deliberate. Especially the part that worried you. »— KABOOM, STILL HALFWAY THROUGH THE SCENERY

03 / EXPLORE THE CREW

DIFFERENT FACES.
THE SAME INSTINCT.

THE WHOLE CREW