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GUS RUBBLE in the arena. A square-cut beard, a headlamp and pockets full of bolts. This little powerhouse knows every shortcut: he digs them himself.

No. 03 / PASSAGE PROTECTION

GUS RUBBLE

PROSPECTING FOR TROUBLE.

He is looking for the mother lode.
Mostly, he has found the plumbing.

ASTEROID GRISEMINE

01 / THEIR ABILITIES

THEIR STYLE.
THEIR ABILITIES.

A passive to master.
An ultimate to turn the tide.

GUS RUBBLE demonstrating the ‘Public Works’ passive in the arena.

PASSIVE / AUTOMATIC ABILITY

PUBLIC WORKS

Deal 500% extra damage to destructible scenery.

SCENERY DAMAGE
×6

SMART PLAY Destroy scenery to open a route or remove cover. Your bonus applies to destructible scenery.

ACTIVE FROM THE START OF THE MATCH
GUS RUBBLE using the ‘Instant Construction’ ultimate in the arena.

ULTIMATE / PASSAGE PROTECTION

INSTANT CONSTRUCTION

Three sections of brick wall, separated by two gaps, protect you for 7 s. They break apart progressively, just like the map’s walls.

COOLDOWN
30 s
DURATION
7 s
PLACEMENT
2.6 m

SMART PLAY An opponent is firing at you. A barricade can block their angle.

WATCH THE 3D DEMO

Default values · Ultimate unlocked at rank 5. Loading current game values…

02 / THEIR ORIGINS

FORTUNE LIES BENEATH HIS FEET.
THE QUESTION IS HOW FAR.

ASTEROID GRISEMINE

The Rubble family passes down pickaxes, debts and one certainty: the big seam is exactly one metre further. Gus is on his seventeenth kilometre of certainty.

When his pickaxe broke through the arena floor, he put up an ‘Under Construction’ sign and invoiced the hole. His finest diamond props up his workbench. At least it no longer wobbles.

« One more metre. Then we head back up. »— GUS RUBBLE, FOR SEVENTEEN YEARS RUNNING

03 / EXPLORE THE CREW

DIFFERENT FACES.
THE SAME INSTINCT.

THE WHOLE CREW