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WILDCREW ARENAWELCOME TO THE CREW PLAY
IGNATIUS THE LUKEWARM in the arena. A square snout, curved horns and a pair of pocket-sized wings. His tail follows every stride; his claws handle the rest.

No. 09 / CLOSE-RANGE PRESSURE

IGNATIUS THE LUKEWARM

THE MENACE ON A LOW SIMMER.

He descends from a line of great infernos.
He starts on the second attempt.

FORTRESS OF MOUNT LUKEWARM

01 / THEIR ABILITIES

THEIR STYLE.
THEIR ABILITIES.

A passive to master.
An ultimate to turn the tide.

IGNATIUS THE LUKEWARM demonstrating the ‘Slow Burn’ passive in the arena.

PASSIVE / AUTOMATIC ABILITY

SLOW BURN

Build up heat over 8 s. Your next hit then applies a burn dealing 16 damage over 2 s.

HEAT-UP TIME
8 s
BURN DURATION
2 s
BURN INTERVAL
0.5 s

SMART PLAY Let your heat build up, then land your next hit to apply a burn to the target.

ACTIVE FROM THE START OF THE MATCH
IGNATIUS THE LUKEWARM using the ‘Ember Breath’ ultimate in the arena.

ULTIMATE / CLOSE-RANGE PRESSURE

EMBER BREATH

A steerable 3 s breath unleashes flame matching your scales and leaves embers on the ground for 2 s.

COOLDOWN
35 s
DURATION
3 s
RANGE
6 m

SMART PLAY Opponents are close in front of you. Aim your breath at the group.

WATCH THE 3D DEMO

Default values · Ultimate unlocked at rank 5. Loading current game values…

02 / THEIR ORIGINS

HE WAS MEANT TO CONSUME THE WORLD.
HE FINDS IT A LITTLE DAMP.

FORTRESS OF MOUNT LUKEWARM

Ignatius has the horns and the stare of the great dragons. His first roar, however, sounded like a kettle. The mountain did not tremble, but someone came over to make tea.

He practises above a caldera: from the right angle, the lava looks like his doing. In the arena, he wants a blazing entrance, impressed opponents and a spot far from the air conditioning. Great flames start small.

« I shall reduce your kingdoms to ash. As soon as the wood dries out. »— IGNATIUS, NOSE POINTED DOWNWIND

03 / EXPLORE THE CREW

DIFFERENT FACES.
THE SAME INSTINCT.

THE WHOLE CREW